Live Heads Quantum Blackjack Rules
Just like in regular Blackjack, the aim of a round is to put together a hand of cards that has a value closer to 21 than the dealer’s hand, but without exceeding 21. You win if your hand is closer to 21 than the dealer’s is at the end of a round.
When building a hand, the number cards (2 through 10) are worth their face value, face cards (Jack, Queen and King) are all worth 10, and Aces can be worth 1 or 11. The best possible hand is called Blackjack, and this is when two cards make a total of 21, an Ace and a 10 card. It will beat all other hands, including those that are worth 21 but are comprised of more than two cards.
How a Round Works
To start a round you need to place your bet together with any side bets. When all bets have been placed, up to three cards will be drawn from a special digital deck of cards. Each of these special cards is then assigned a multiplier of either x3, x5 or x10.
The game then continues almost as a standard game of Blackjack. The dealer deals two face-up cards to the player and once facedown and one face-up to the dealer. You then have the choice between Hit, Stand and Double. Choose Hit to receive one more card to your hand, choose Stand to do nothing, and choose Double to double your bet and receive one more card to the hand. If you choose Double, you cannot take any further actions.
In some situations, there are more options than Hit, Stand and Double. If your first two cards have the same value, then they can be Split and played as independent hands. If two Aces are split then only one more card may be drawn to each hand. However, if any other cards are split they can be played as regular hands. If the dealer’s face-up card is an Ace then there is the option to take insurance against the dealer having Blackjack. Insurance costs half of the original bet and if the dealer does have Blackjack then you are paid double the insurance bet.
After all players have finished, the dealer plays his/her hand. The dealer must draw more cards until the hand is worth at least 16 and will stand as soon as the hand is worth 17 or more.
Once the dealer has finished, payouts are awarded for winning hands. An important difference to regular Blackjack is that in Quantum Blackjack, if the dealer goes bust with three cards then your bet is returned as a push. Otherwise, a winning hand pays 1:1, except for Blackjack, which pays 3:2.
Features and Side Bets
The Quantum Feature
This is what makes this game so exciting. If a winning hand contains any of the special multiplier cards, then the payout is subject to that multiplier value. If the hand contains more than one multiplier card, then the payout is subject to the product of the multipliers. This means that if a winning hand contains three multiplier cards and each one has a x10 multiplier, the payout will be multiplied by 1000 (10x10x10).
Live Quantum Blackjack offers two side bets, the Perfect Pairs and the 21+3 side bets.
The Perfect Pairs side bet is won if the player’s first two cards or the dealer’s first two cards form one of three kinds of pairs, a Perfect Pair, a Coloured Pair or a Red/Black Pair. A Perfect Pair is two identical cards and it pays out at 25:1, a Coloured Pair is two cards that have the same colour and value but come from different suits and it pays out at 12:1, a Red/Black pair is two cards that have the same value but different suits and colours and it pays out at 6:1.
The 21+3 side bet is on the two cards dealt to the player together with the dealer’s face-up card forming a poker hand. It pays out as follows: a Suited Three of a Kind pays out at 100:1, a Straight Flush pays out at 40:1, Three of a Kind pays out at 30:1, a Straight pays out at 10:1 and a Flush pays out at 5:1.