How to Play
While the game can appear to be a bit complicated at first, it is in fact very straightforward and takes no time to get the hang of. The game features two draws, the main game and the side game, and it can provide you with hours of fun.
The aim of the game is to collect balls that match the numbers on the briefcases on your ticket (which is essentially a bingo ticket). You want to retain as many big prizes as possible as you progress up the multiplier bar to unlock the Deal or No Deal Bankers offer feature. At this point, it is possible to buy more balls to try to progress further, accept the Banker’s offer, or open your case.
At the start of a round, you need to purchase your ticket. A ticket has 15 numbered cases on it, each containing one of the sixteen cash prizes (which are bet multipliers ranging from 0.1 up to 20) displayed at the side. The sixteenth case is yours.
You can then boost the prizes. Each boost costs the same as the main ticket. You can choose one of the 16 prizes to be boosted and open a case to see whether it will be boosted by 5x, 10x, 30x, 50x or 100x the bet. You can boost as many prizes as you wish in the allocated time.
You also have the chance to buy a card for the Mini Draw side game. This is a bingo style game that is played with 3x3 cards and the aim is to complete horizontal, vertical, and/or diagonal lines. It is possible to buy 4, 8, 12 or 20 cards with the same stake levels per card as the main draw. The prizes range from 2x the card price up to a massive 100x the card price.
Once the game starts, the initial draw takes place. This is like a lottery draw and uses a machine containing 60 numbered balls. In the initial draw, 20 balls are released and any cases with corresponding numbers are opened. The prize amounts from the case are marked off and if you are in the Mini Draw, then the numbers are marked off there as well.
In order to win in the main game, you need to qualify for the Banker’s offer by opening 7 or more cases to move along the progress track. The more cases you open, the bigger the prize multiplier becomes, up to a maximum of 25x for opening all 15 cases.
If you have opened enough cases as a result of the initial draw to reach the Banker’s Offer marker on the progress track then you are presented with the Banker’s Offer and three options:
- Deal – Take the offer and end the round
- No Deal – Open your own case instead, collect the prize, and end the round.
- Extra Balls – Pay to release another five balls from the machine to try to open more cases
If you have not yet opened the seven cases required to reach the Banker’s Offer, then your only option is to let the round end or purchase extra balls. You can purchase Extra Balls up to three times. It is important to note that the Extra Balls drawn do not affect the Mini Draw side game.
When all 35 balls have been released (the initial 20 plus three Extra Balls rounds), anyone still in the game has the following three options:
- Deal – Take the offer
- No Deal – Open your own case and collect the prize inside
- Switch Case – If you haven’t opened all the cases on your ticket, choose one of the remaining ones instead of your own case and collect the prize inside
In the main game, you can win payouts of up to 20x the ticket price before any multiplier values are applied. In the Mini Draw side game, you can win up to 100x the card price if you have a full house.
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